Level 12 Game Developer

BUILDING
VIRTUAL WORLDS

Specialized in Unity, Gameplay mechanics, and crafting immersive experiences.

VIEW PROJECTS

QUESTS DONE

AutoChess

Unity • Strategy

A strategic autobattler where strategy is key.

DoragonLand

3D • NFT/Blockchain

Dragon training and battling game with immersive 3D graphics.

FPS Project

Unreal/Unity • Shooter

High-octane first person shooter prototype.

I Am Hero

RPG • Mobile

AFK Tactical Teamfight RPG.

Idle Defense

Tower Defense • Idle

Defend your base against waves of enemies while you sleep.

Scary Neighbor

Horror • Puzzle

Stealth horror game with puzzle elements.

CAREER PROGRESSION

QUEST LOG

Jul 2024 - Present

Founder / Mobile Team Leader

Free Time Games & Sabo Game LTD

Leading an MMORPG team. Optimizing backend for thousands of concurrent users. Mentoring full-stack developers.

Mar 2023 - May 2024

Game Developer

Horus Productions

Developed core modules and frameworks. Focused on code optimization and technical consulting.

Apr 2022 - Feb 2023

Product Manager

AdOne

Led Casual & Hybrid game development. Built tools for ad monetization and digital advertising.

Sep 2021 - Mar 2022

Game Producer

VMO Group

Spearheaded "Doragon Land" (NFT/Blockchain). Delivered large-scale project under tight deadlines.

Aug 2020 - Oct 2021

Project Manager

ABI Game Studio

Directed teams for Casual/Hybrid games like "Royal Defense: Zombie War" and "Scary Neighbor".

2018 - 2020

Game Developer

Imba Games / Topebox

Polished auto-battlers like "Heroes & Empires". Handled graphics assets and shaders.

Jun 2016 - Aug 2018

Game Developer

Horus Entertainment

FPS/TPS shooter gameplay ("Bullet Strike"). Created bot systems and 3D scenes.

Mar 2015 - Apr 2016

Game Designer

VMODEV

Designed casual games and 2D character animations (Spine/3ds Max).

2015

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The journey begins.

PLAYER STATS

Unity 3D / C# 0%
Game Design 0%
Multiplayer / Networking 0%
Shader Graph / VFX 0%

CHARACTER BIO

Hi, I'm Kien. A Game Developer who doesn't just write code, but crafts worlds. With over a decade of experience in the industry, I've evolved from a passionate gamer to a technical leader.

I specialize in building scalable MMORPG backends, optimizing relentless 3D battles, and mentoring the next generation of developers. My mission is simple: create games that players don't just play, but inhabit.

And yes, I am a video game addict.

10+ Years Exp
15+ Shipped Titles
Avatar
Dota 2 11,496h
Terraria Builder
Mark of the Ninja Master
Magicka Wizard
Trine 2 Co-op